qwen3-tts-vd-realtime-2026-01-15Compare qwen3-tts-vd-realtime-2026-01-15 API pricing, supported endpoints, capabilities and access options on Modelsell.
cl100k_baseOlder GPT-3.5 familyScores on standardized evaluations. Higher percentages are better — and rank percentile shows
Metrics sourced fromArtificial Analysis 2026-09-30·Qwen3 Tts Vd Realtime 2026 01.15
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Qwen3-TTS-VD-Realtime-2026-01-15 可以用设计音色实时朗读文字,适合游戏 NPC、虚拟接待员、品牌助手和互动故事。没有参考录音时,可先通过声音设计服务描述声音特点,得到适配本型号的 voice ID,再把动态台词接入 WebSocket 合成会话。
设计时可写清年龄感、音高、质感与节奏,例如中年男声、低沉清晰、说话从容。音色确定后,每次新台词沿用 ID;声音描述属于设计步骤,不能替代待朗读正文。先用欢迎语、说明句和提问试听,确认这个声音能够覆盖角色的日常表达。
同一音色支持 11 个语种,适合为角色提供不同语言的内容。模型依据文本自适应组织语气,应用应提前完成台词翻译和校对,并检查名称、物品编号与数字。换语言不必重新描述角色,但仍需逐种语言试听发音和节奏。
会话配置好音色后,按完整短句或语义段提交文字,持续接收音频并安排播放。结束输入后继续等待本轮音频完成。玩家切换场景或打断对话时,应用负责停止旧音频、清理队列,再接入新的台词,避免声音与当前情境错位。
北京地域基准价为 1 元/万计费字符,输出音频不另收费。汉字通常计 2 个字符,SSML 标签不计入,按返回字符数结算。美元基准按 1 美元 = 6.8 元换算,最终费用应用账户分组倍率。
先在声音设计步骤描述:“中年男性,声音低沉但清晰,说话从容,带一点亲切的故事感。”保存适配本型号的 voice ID。
实时正文依次提交:“欢迎来到我的小店。”、“如果你要穿过北方森林,最好带上一盏灯。”
结束输入并完整接收音频,由游戏按对话顺序播放。
使用已有且适配的 voice ID 即可;根本改变声音特点时再回到设计步骤。
台词选择、播放时机和场景切换由游戏控制,合成服务负责生成相应音频。
All requests must include Authorization: Bearer <TOKEN> header. Anthropic-formatted endpoints accept the x-api-key header instead.
Generate tokens from the Tokens page; you can scope them to specific models, groups, IPs, and rate-limits.
| Supplier | RPM | TPM | RPD |
|---|---|---|---|
| Alibaba | Unlimited | Unlimited | Unlimited |
No restriction
Compare qwen3-tts-vd-realtime-2026-01-15 API pricing, supported endpoints, capabilities and access options on Modelsell.
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