Tripo/Tripo-P1.0Compare Tripo/Tripo-P1.0 API pricing, supported endpoints, capabilities and access options on Modelsell.
Scores on standardized evaluations. Higher percentages are better — and rank percentile shows
Metrics sourced fromArtificial Analysis 2026-09-30·Tripo P1.0
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Tripo P1.0 适合制作需要较轻网格的 3D 内容。你可以用文字描述道具,也可以从单图或多视角图片生成三维资产,用于游戏原型、移动应用、网页展示和实时场景。它注重清晰轮廓与干净拓扑,最高输出 2 万面,方便围绕性能预算继续制作。
文字生成适合快速探索风格和物体结构,例如为一组游戏道具统一比例与材质语言。图片生成适合已经确定外观的对象;多视角参考应来自同一物体,保持细节、颜色和结构一致,补充正面以外的信息。尽量让主体完整入镜,减少遮挡和复杂背景。
它支持贴图、PBR 材质与 UV 控制,可以为后续引擎导入准备可编辑资产。低面数并不意味着所有结构都能自动满足游戏要求,下载后仍要检查法线、穿插、材质映射和模型原点,必要时补充碰撞体、减面或重新整理 UV。
P1.0 的参数设计围绕低面数生成,不支持 quad、smart_low_poly、generate_parts 和 geometry_quality 等 H 系列选项。调用时应使用 P1.0 对应的参数,而不是直接复制高精度模型的请求。需要非常精细的近景几何时,可另行评估高细节模型;P1.0 更适合优先控制复杂度的资产流程。
能直接放进游戏吗? 可作为资产起点,导入后检查缩放、材质、性能和碰撞设置,再在真实场景中验证。
怎样生成一套风格统一的道具? 为每件物体保留共同的比例、材质和风格描述,并用统一参考图约束外观。
先选择文字、单图或多视角输入,说明资产用于哪个场景。
生成一个卡通冒险游戏中的木制补给箱。
方形箱体,四角加金属护角,正面有简洁锁扣,木板分割清楚。
使用低面数结构,突出轮廓和主要部件;颜色为暖棕木材与深灰金属,适合俯视角实时场景。
按需要选择贴图与 UV 设置,提交后等待异步结果。下载并导入引擎,核对面数、比例、法线与材质;检查远近视角效果和帧率。不要提交该模型不支持的高精度或拆分部件参数。
Use the linked documentation for model-specific request parameters and examples.
/api/v1/services/aigc/video-generation/3d-generation| Parameter | Type | Default / range | Description |
|---|---|---|---|
input.prompt | string | 1–1024 | 3D text prompt; choose exactly one of prompt, image, or images |
input.image | string | — | Single reference image URL (JPEG or PNG, up to 20 MB) |
input.images | array | — | Four view slots: front, left, back, right; provide 2–4 images and use {} for missing views |
parameters.texture | boolean | = true | Generate textures; disable both texture and pbr for an untextured model |
parameters.pbr | boolean | = true | PBR materials; enabling pbr also enables textures |
parameters.texture_quality | enum | = standard | Texture quality |
/api/v1/tasks/{task_id}| Parameter | Type | Default / range | Description |
|---|---|---|---|
task_idrequired | string | — | Task identifier returned by the generation request |
Replace <YOUR_API_KEY> with the API key from your token settings.
All requests must include Authorization: Bearer <TOKEN> header. Anthropic-formatted endpoints accept the x-api-key header instead.
Generate tokens from the Tokens page; you can scope them to specific models, groups, IPs, and rate-limits.
| Supplier | RPM | TPM | RPD |
|---|---|---|---|
| Alibaba | Unlimited | Unlimited | Unlimited |
No restriction
Compare Tripo/Tripo-P1.0 API pricing, supported endpoints, capabilities and access options on Modelsell.
Create an API key with access to Tripo/Tripo-P1.0, then use the exact model ID and a supported endpoint from the API access section. Request fields depend on the selected endpoint.
Pricing depends on the selected provider group and the model billing unit. The current input, output, request, or media prices are shown on this page before sign-up.
Start with the use cases and prompting guidance on this page, then evaluate the model with representative inputs from your project.
